﻿using RayDen.RayEngine.Samplers;

namespace RayDen.RayEngine.Engines.ERPT
{
    public class ERPTFilm : ImageFilm<ERPathSampler>
    {
        public ERPTFilm() : base(0, 0)
        {
            
        }
        public ERPTFilm(int width, int height) : base(width, height)
        {
        }
    }
    public class EnergyRedistributionPathTracer : EngineTemplate<ERPathSampler, RandomSampler, PathBuffer<ERPathSampler>, ERPTFilm>.Engine
    {
        public EnergyRedistributionPathTracer(RayEngineScene scene) : base(scene)
        {

        }

        protected override ERPTFilm CreateFilmInternal(int width, int height)
        {
            throw new System.NotImplementedException();
        }
    }
}